I'm trying to parse some rather verbose files - specifically, the Quake3 shader files.<BR><BR>AFAICT, my main bottleneck is string comparisons. I have a long linked list, each element of which has a ...
I've been trying to use stdlib qsort with strcmp to sort an array of strings, but it's been a bit of a pain, and I've had to use two separate wrapper functions to get it working without any warnings ...
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